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24. Program Frameworks¶

The modules described in this chapter are frameworks that will largely dictate the structure of your program. Currently the modules described here are all oriented toward writing command-line interfaces.

The full list of modules described in this chapter is:

  • 24.1. turtle — Turtle graphics
    • 24.1.1. Introduction
    • 24.1.2. Overview of available Turtle and Screen methods
      • 24.1.2.1. Turtle methods
      • 24.1.2.2. Methods of TurtleScreen/Screen
    • 24.1.3. Methods of Turtle and corresponding functions
      • 24.1.3.1. Turtle motion
      • 24.1.3.2. Tell Turtle’s state
      • 24.1.3.3. Settings for measurement
      • 24.1.3.4. Pen control
        • 24.1.3.4.1. Drawing state
        • 24.1.3.4.2. Color control
        • 24.1.3.4.3. Filling
        • 24.1.3.4.4. More drawing control
      • 24.1.3.5. Turtle state
        • 24.1.3.5.1. Visibility
      • 24.1.3.6. Special Turtle methods
      • 24.1.3.7. Animation control
      • 24.1.3.8. Input methods
      • 24.1.3.9. Settings and special methods
      • 24.1.3.10. Methods specific to Screen, not inherited from TurtleScreen
    • 24.1.4. Public classes
  • 24.2. cmd — Support for line-oriented command interpreters
    • 24.2.1. Cmd Objects
    • 24.2.2. Cmd Example
  • 24.3. shlex — Simple lexical analysis
    • 24.3.1. shlex Objects
    • 24.3.2. Parsing Rules
    • 24.3.3. Improved Compatibility with Shells
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