In the below script, the #1 output works as expected. The #2 output, though, called from within the scene object, does not. For #2, the location comes back correctly but the reverse geocode call always returns None. The reverse geocode doesn’t seem to work when called from scene code. Any idea how to get this to work?
```
from scene import *
import location
class MyScene (Scene):
def setup(self):
loc2 = location.get_location()
addr2 = location.reverse_geocode(loc2)
print('#2')
print(loc2)
print(addr2)
if name == 'main':
loc1 = location.get_location()
addr1 = location.reverse_geocode(loc1)
print('#1')
print(loc1)
print(addr1)
run(MyScene(), show_fps=False)