I'm making a minigame for my app and I just wanted to clear up some things before I begin...
I will have two rectangles, each will be on separate sides of the screen, left and right. I will have an image that spawns in at the top center of the screen and slowly falls down. I will use tilt controls in order to make the object in the center move left and right.
In order to register when the center image overlaps with a rectangle, how would I go about doing this? I would prefer if the entire image had to overlap with the rectangle before it was considered to have overlapped it.