Hello Pythonista I have a pyui called pawz, with just a text field and a button, that I wanted to use as a pause menu and update the label node with the textfield text when I push the button
Is this possible
Heads up I have the Label 1 that I wanted to use triple quotation marked out because it errors when loading just to show you where I’m having trouble implementing this task
from scene import *
class Game (Scene):
def setup(self):
self.background_color = '#004f82'
ground = Node(parent=self)
x = 0
while x <= self.size.w + 64:
tile = SpriteNode('plf:Ground_PlanetHalf_mid', position=(x, 0))
ground.add_child(tile)
x += 64
self.player = SpriteNode('plf:AlienGreen_front')
self.player.anchor_point = (0.5, 0)
self.player.position = (self.size.w/2, 32)
self.add_child(self.player)
'''
#Label 1
self.card = LabelNode((text[0]),color=('#0016ff'))
self.card.position = (85,760)
self.add_child(self.card)
self.card.size = (100,100)
'''
#pause symbol
self.pause_button = SpriteNode('iow:pause_32', position=(32, self.size.h-32), parent=self)
#control pause symbol button
def touch_ended(self, touch):
if self.pause_button.frame.contains_point(touch.location):
v = ui.load_view('pawz.pyui')
v.present('sheet')
if name == 'main':
run(Game(), PORTRAIT, show_fps=True)