Hi, I have been using Pythonista for a while now and have made some decent 2D games and have a pretty good understanding. However lately I have wanted to make something different and when I found out that old games like wolfinstine and doom used raycasting I figured I’d give it a shot and try to make a game with a raycast engine/render. However even though I know how raycasting works and what it is I have no idea where to start. Does anyone have a example they could give me or a explanation that would push me in the right direction? Any comments would be appreciated.
Forum Archive
Raycast Engine
Harrison
Jul 06, 2018 - 15:16
JonB
Jul 07, 2018 - 08:15
https://forum.omz-software.com/topic/993/wolfenstein-like-raycasting-renderer
enceladus
Jul 08, 2018 - 13:51
Shader could be used. See the discussion in hacker news.
https://news.ycombinator.com/item?id=16465062