ccc
Mar 19, 2016 - 21:18
Works in Python2 but crashes Python3. Is the recommendation here to move beyond the Classic Render Loop in P3?
import scene, scene_drawing
class P3CrashingScene(scene.Scene):
def draw(self):
x, y = self.size / 2
scene_drawing.text('Python3', x=x, y=y)
scene.run(P3CrashingScene())