hi
i was trying to blend a text with an image and use it as an image of a layer. i opened the background image, wrote a text on it using ImageDraw.text and loaded it as layer's image with load_pil_image.
but it seems that quality of the text is poorer that a text directly drawn on the scene using scene.text.
1- is there a solution for that?
2- while i was searching for a solution i found the TextLayer command in the Cascade example, for which no documentation seems to be available. can i use this to solve my problem?
thnx