Does anybody have a suggestion for a python WebSocket client, there are a few out there.
Thank you very much
Does anybody have a suggestion for a python WebSocket client, there are a few out there.
Thank you very much
Is this for your multiplayer game? If so, do you need all the devices to be on the same LAN, or will they be on different networks? This is important information.
I've been enjoying using the twisted framework. It'll be usable in the next release of pythonista.
Well, my first attempt was to use a direct socket connection, because my use case is primary at home within the same network. Then my thoughts went into the direction to use a server and communicate with the server using a JSON API which lead me to web sockets because of the lack of polling. As you see, it's straight forward :P
What I want to create is a networked memory game. An extended version of the sample and to be able to play with at least two players (in the first version).