[deleted]
Aug 22, 2014 - 12:28
Ccc's answer re orientation in a scene made me wonder why a similar approach wouldn't work with a ui.View. It seems it does?
import ui, console
class SubView (ui.View):
def __init__(self):
self.present('panel')
def layout(self):
orientation = 'landscape' if self.frame[2] > self.frame[3] else 'portrait'
console.hud_alert(orientation)
SubView()
Edit: There's a difference I guess between device orientation and screen orientation, although they are linked in panel and full screen presents. A WebView gives access to device orientation I think, and the above to screen (or View) orientation.